

Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Autodesk Maya 2015 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. The text is complemented by accompanying video instruction that’s included with each book. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. Murdock, Autodesk Maya 2015 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya.

With Maya, you can create and animate your own 3D scenes and render them as still images or as animation sequences.Description : Written by renowned author and 3D artist, Kelly L. 3D scenes created with Maya have appeared in movies, television, advertisements, games, product visualizations, and on the Web. Maya is a program, created by Autodesk, used to model, animate, and render 3D scenes.
#AUTODESK MAYA 2015 BASICS GUIDE HOW TO#
How to use the Command Line and MEL Scripting to work faster.How to render stills and animations using Maya Vector and Mental Ray for different looks.How to enable raytracing, motion blur, and fog effects for increased realism.How to use dynamics to create fire, smoke, lightning, explosions, cloth and ocean effects.
#AUTODESK MAYA 2015 BASICS GUIDE SKIN#

Written by renowned author and 3D artist Kelly L.
